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Title: "Flame of Vengeance (version 1.2). In the name of Urgash!"
Game Version: 3.0 (3.1)
Campaign Version: 1.2
Map Size: M,M,M,L,L
Number of Missions: 5
Dungeon: Yes
Language: Russian
Author: Urgash (Vitsin Dmitry)
Author Contact: slimshadydima@mail.ru
Recommended Difficulty: Veteran or higher.
Description: Something unprecedented happened in Shio. The Great Diplomat Rina recruited demons and staged a coup. She killed the Overlord, ending the War of the Eclipses; for the first time, humans befriended demons. The Overlord's most loyal servant, Biara, was locked in a cage. But the locks won't hold her; she swore revenge, and she will keep her word.
Campaign Feature: In this campaign, you must lead Biara through many dungeon corridors, bring her to daylight, destroying thousands of demons, dark elves, and humans... all because of revenge for the death of the Overlord. The events of the campaign are an alternative development of the original story and take place after the war of Queen Isabella.
The campaign is interesting and quite engaging. Bright and fast-paced first and last missions, as well as large scenarios between them, should not make you bored. The campaign consists of five missions, during which we have to escape from prison, fight with traitorous demons, and then with dark elves and humans. Not counting numerous neutral monsters, of course. The first missions are easy, but it becomes more difficult later on. Enemy armies are often stronger than yours, so you need to try hard to win. You can get help by leveling up your hero: Biara's experience and characteristics are saved when moving between missions, so try not to miss opportunities to level up.
Launch: Copy the file into the game's Maps folder. Launch the game, go to Modifications/Load/campaign file/, and start playing.
Acknowledgements: The author thanks Honter, Franzy, Valex, alexoff for their invaluable help with scripts and everything I didn't understand. Also, thank you to the "Map Editor - Discussion" forum thread! Hooray!
Changes in version 1.1:
Mission 1: Lighting changed.
Mission 2: Added a chase after Biara and a side quest to kill a demon.
Mission 3: Made the mission slightly more difficult.
Mission 4: The quest to eliminate Dark Elves is now optional (the script part of the quest has been changed; there is also Asch's tear that needs to be dug up; now the key to the blue border guard can be obtained in two ways; the scroll with the Astral Gate spell has been removed (in 1.1); the red keyholder is now on the side of the Dark Elves as well. Made the Mission harder.
Mission 5: Now the stable is free, Rina starts closer to you, Rina's characteristics have been significantly increased.
Changes in version 1.2:
In version 1.2, the author fixed errors found by players and even added some new things. In addition, the difficulty of the campaign has been significantly increased (previously, players complained that it was too easy).