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8 years ago
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Good day to all.
Maybe there is something I don't know, but playing via lobby in HotA HD 5.0 bet 11
The opponent has 222 Lizardman Warriors on 112.
Maybe someone can suggest how to protect against cheaters?




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8 years ago
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Don't play with unknown players.
In reply to RiMpel2
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8 years ago
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This is not the first time someone from the online lobby has been caught cheating. And it's understandable, as no rules have been written for the local "fauna," so they think they can get away with anything.
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8 years ago
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Let him tell and show where and how he acquired these creatures.
But in general, this is a very clear case of blatant cheating, but what if things aren't so straightforward? It would be great (I can dream), if the actions of each player were logged step by step for each game day (excluding battles).
8 years ago
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And do you think there aren't any of those types in Soda or Voga lobbies? There are scoundrels everywhere, and I've seen it firsthand.
In reply to serovoy
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8 years ago
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serovoy
Are there no such players in Soda or Voga lobbies, you think?
First of all, there is no Soda or Voga lobby. And anyone can join the lobby, even if they don't know anything about the rules.

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Marmot
Let him tell and show where and how he got these creatures.
No one will show anyone. The guy will just create a new account and that's it.
8 years ago
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To avoid using art assets from other sources, cheat engines, and other such things, it's not necessary to know any specific rules; it's enough to simply have a conscience. And there are plenty of players who lack one, both in the Heroes of Might and Magic Online lobby and outside of it.
In reply to serovoy
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8 years ago
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finish the Thieves' Guild so that it displays not the strongest creature, but the stack and the number of creatures in the stack.
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8 years ago
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It’s a pity that such losers can’t be reported. :smile33:
8 years ago
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Perhaps the lizards joined willingly?
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8 years ago
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It seems that in HotA, only those units join that would otherwise be ready to flee.
And this character also lacks diplomacy.
8 years ago
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The crew didn't touch diplomacy at all. In any case, two hundred lizardmen would never join two dozen gnolls and half a dozen snakes. Unless, of course, their loyalty was set to "docile."
In reply to serovoy
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8 years ago
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serovoy
...In any case, two hundred lizardmen would never join two dozen gnolls and half a dozen snakes. Unless, of course, they had the "docile" loyalty trait.
Docile – on a random map? That's interesting:eek:.
8 years ago
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Sorry, but based on the screenshot, it's not clear whether it's a random map or a scenario. If it's the former, then everything is even clearer.
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8 years ago
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They can be easily defeated by cavalry or some ifrits.

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