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Ment, is it possible to exchange identical cards? I mean, if I give a trinket to a Sylvan or Haven player, and in return take the same card that they have, will it be counted as fulfilling the condition of the "encounter" card?
Cop, is it possible to exchange identical cards? I mean, if I give a trinket to a Sylvan or Haven player, and in return take the same card they have, will it be counted as fulfilling the condition of the "meeting" card?
I was just talking to Ment in the chat, and I realized that a hikikomori can still be a werewolf, and a werewolf can still be a hikikomori, but a hikikomori-werewolf would be just too extreme.
Guard, is it possible to exchange identical cards? I mean, if I give a trinket to the Plague or the Haven faction, and in return take the same card that they have, will it be counted as fulfilling the condition of the "encounter" card?
... No, that would break the point of the entire card.
I just talked to Guard in the chat and realized that it's still possible with a Hikkan, and it's still possible with a Werewolf, but a Werewolf-Hikkan would be too much.
Maybe we misunderstood each other... Werewolves are Hikkan by default, so to speak; I was just trying to describe what they are.
Oh, guys, that's it...
Forge of Life EffectsBorrowing traits of living creatures:
30% None
40% Weak
30% Strong
What was borrowed (multiple options are possible, but at least one):
20% External features
20% Internal structure
20% Limbs
20% Head
Living creatures (multiple options are possible, but at least one):
5% Plants
5% Fungi
5% Insects
5% Spiders
5% Predators
5% Ungulates
5% Rodents
5% Birds
5% Fish
5% Snakes
5% Lizards
5% Amphibians
5% Stone life
Characteristics (multiple options are possible, but not just one):
20% Health +-50
20% Willpower +-50
20% Life +-50
20% Speed +-50
20% Concentration +-50
Magic proficiency (if any):
80% Yes
20% No
Consciousness:
60% Unchanged
12% Slightly smarter
8% Smarter
12% Slightly dumber
8% Dumber
Growth:
Gaussian in any direction y=exp(sign(random)*random^2/2500), random +-40
Ability to leave offspring (based on the results of other changes):
If 100 points are accumulated, then no. +100 points for strong borrowing of traits (not external features), +40 for each weak or external feature, +1 for changing each characteristic in any direction, +4 for 1% change in growth in any direction
Heroist's ChimeraBorrowing traits of living creatures:
Weak
What was borrowed (multiple options are possible, but at least one):
External features 96
Internal structure 48 (!)
Limbs 63
Head 61
Living creatures (multiple options are possible, but at least one):
5% Plants 67
5% Fungi 69
5% Insects 29
5% Spiders 85
5% Predators 51
5% Ungulates 63
5% Rodents 69
5% Birds 58
5% Fish 41
5% Snakes 63
5% Lizards 15
5% Amphibians 7 (!)
5% Stone life 99
Characteristics (multiple options are possible, but not just one):
Speed -1
Magic proficiency (if any):
Yes
Consciousness:
Slightly smarter
Growth:
Change <1%
Ability to leave offspring (based on the results of other changes):
Yes
Revan's Chimera:Borrowing traits of living creatures:
Weak
What was borrowed (multiple options are possible, but at least one):
External features 62
Internal structure 40
Limbs 68
Head 25 (!)
Living creatures (multiple options are possible, but at least one):
5% Plants 90
5% Fungi 16
5% Insects 97
5% Spiders 85
5% Predators 89
5% Ungulates 9 (!)
5% Rodents 12
5% Birds 86
5% Fish 18
5% Snakes 40
5% Lizards 67
5% Amphibians 45
5% Stone life 72
Characteristics (multiple options are possible, but not just one):
20% Life +43
20% Concentration +42
Magic proficiency (if any):
No
Consciousness:
Unchanged
Growth:
-22% (similar subtraction from health, strength, bonus to evasion)
Ability to leave offspring (based on the results of other changes):
No