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Posts from Taiji

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250 points if you're going to take everything. But I don't, and in the end, I have 75 points left.
Too bad...
 

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more than half of the skills there are better than this hunter's.

Be strong. Believe
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Ar, the third level of the Hunter skill, doubles the damage dealt by crossbows, spears, and two-handed swords.
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well, there's also a skill like that for one-handed weapons, but it also gives accuracy, so you can land that extra attack.

Be strong. Believe
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Well, I'm talking about regular weapons, not one-handed ones. Besides, this extra attack is also quite useful for one-handed weapons. And in general, Calvary units are more suited for them, considering the possibility of sacrificing strength and investing the freed-up points in wisdom.
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Why should I care about other weapons when I'm focusing on a sword/shield build? I won't have enough resources for armor, one-handed weapons, and shields if I take that demon. If Revan had said that the enemies would only be demons, then I might have considered it, but as it is, it's just a set of situational skills for an extra attack.

Be strong. Believe
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Doubled Will is useful against all kinds of mages. And also, so that I don't become a slave to the Teiosian again.
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Well, I’ll have to take the first level, because there’s nothing more advantageous.

Be strong. Believe
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While the discount is still active.
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No, thanks, I don't need slaves like Arandor.
А, вот почему.

??+⛓️♿=?
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A. +20% chance for critical damage for the selected weapon type; such critical hits can paralyze the enemy, pierce their armor and resistances, or cause bleeding (-5% of current health at the beginning of the character's turn and each time they miss an attack against them).
Can this be applied to bows?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
Deep Dark Fantasies:
Зуриха  -- Оттар -- Кассий -- Вольдемар -- Харген -- Тифа -- Сандар-Эйдан -- 
Квенты -- Локации -- НПС -- Статус --
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Charisma
+1% profit from selling items.
+2% income from completing contracts.
Character with maximum Charisma
Where do we go?
Where do we end up when we save the world?
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Leona


-- I don't understand, -- the teenage girl puzzled. -- Why are there such narrow boundaries? Why should a pawn stand still and just wait to be eaten?
-- Because those are the rules of chess, -- said the dark-haired man. He moved a bishop. -- Check.
-- I hate all sorts of rules. They somehow don't help us live normally, -- the girl thought, and the king was moved.
-- Really? By the way, checkmate! -- another piece was slammed onto the board. -- Well, do you still think this game is stupid, Leona?
-- Yes, I do, -- the teenager named Leona rested her head on her hands and stared intently at the chessboard for a long time. -- Let's play again, Dad...
The pieces clattered against the table again, but this time the game dragged on for an unexpectedly long time. One more move, and another... Finally, the girl's father leaned back in his chair and sighed.
-- It seems you managed to force a draw. And how did you do it?
-- Found a loophole?
-- Not bad, -- the man smirked. -- By the way, about that "living normally"...
-- Um, -- Leona blushed. Perhaps she had blurted out something unnecessary with that phrase. Her family was doing their best so they could live decently in Elsiel and be useful to their country, but it seemed that the undeniable talents of her father and mother were not appreciated here.
-- No, I meant that you are right, in my opinion. Enough beating around the bush; even though you're just a child, you understand. We have played too much with our empire, which we no longer have. Nosrenrot, unfortunately, is not like the country we have now.

***

Soon after that conversation, Leona's family moved to Eranthen – a country where talent was valued. Of course, Leona had to leave school in Elsiel, which was considered one of the best, but she didn't regret it for long. The opportunities for development in Eranthen were still no worse, and thanks to her easygoing nature, Leona quickly made new acquaintances. As well as a new mentor who developed her budding interest in military art, tactics, and strategy.
Leona became a follower of Elulu-Suen, but unlike many others, she devoted less effort to mastering weapons and fighting opponents. Frankly speaking, she hardly did this at all; she was interested in the bigger picture. How to develop a plan, how to better use the terrain, what brilliant things and what mistakes were made by commanders of the past? And how to inspire other people so that they follow the plan, be flexible enough to break the plan when necessary, and not let down their superiors at a critical moment...
Time passed, and one day Leona learned that the Order of the Great Limit in neighboring Velderan was recruiting volunteers. Well, maybe this is a great opportunity to prove herself? However, more importantly, here you can acquire skills that cannot be acquired in relatively peaceful life. Of course, the Order of the Great Limit is far from a simple organization, and joining it without combat skills may turn out to be deadly... But it is important not to show your doubts. The commander is firm, and his confidence in victory is transmitted to those who listen to his orders; only then is it possible to win.

Human, Eranthen

Skills:

Suen

Level 3. Unique ability: march of victory – increases the speed of allies.

Leadership

Level 1.

Charisma


Characteristics:

Strength 0
Constitution 15
Agility 0
Perception 10
Speed 25
Intelligence 0
Willpower 0
Wisdom 23
Charisma 60


Inventory:
Commander's staff with an eagle-shaped tip, commander's uniform, cosmetic bag, money.
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