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1. Prime Dragon Keeper will now cost 4 instead of 3, and its defense will be lowered from 5 to 3 (evolved: 7 to 5).
It's strange that they did this. I saw that they released Prime Dragon Keeper in physical form, and many assumed they would simply cut the "cannot be attacked" ability. But this is even better. Not that I was particularly bothered by Prime Dragon Keeper. Although, maybe it would have been fairer to cut just one thing – either the cost or the defense; perhaps they overdid it with this card.
2. Council of Card Knights will now cost 6 instead of 5.
I don't feel bad about this at all. It's still better than Shadowcraft's Breath of Death. But they should have nerfed Round Table instead.
3. Ephemera, Angelic Slacker will now cost 5 instead of 4.
But this is a shame. They explained that it fits well into the first player's turn, and that's logical, but I still feel bad for it. I would have reduced its defense to two, or even one. By nerfing Ephemera, they killed not only Aggro Sword, but also a lot of other aggro decks. I used it in my crippled Aggro Dragon deck. For 5 mana, this is a very significant loss of tempo. So, get ready for Valen-less Tier 0, guys. Although, there's still Deish there... Although, yesterday I won against Deish with Valen-less, and it was so funny. He used three Sorcerer's Cache, I was placing wards, leaving units (I was afraid of Chimeras), and I was already starting to pray, but he kept going and going, and I played every round as if it were my last, and he kept using one and a half spells and placing two weak units, he killed Flamie with my BBs, in general, unexpectedly for myself, I beat him.
By killing Ephemera, they not only killed the aggro sword but also a bunch of other aggro.
RIP Phantom Howl + Ephemera combo =(
So, get ready for a tier 0 Valet-Les, guys.
Haha, no.
They messed around for a month, and that's enough, let's go back to tier 100.
Literally, in the last Ranked game, I lost against Dragonmancer without PDCs, got Bahamut on turn 7, barely managed to deal with it, and died to Fort. A fair deck.
I'm unhappy with the Consul nerf and the lack of nerfs for Sibyl and Starway. Especially Starway. Don't they understand how broken that card is? Hello, take a look at MTG, where drawing 3 cards for 1 mana with a delay is banned in many places...
Koshy, as always, has a sudden burst of genius late at night, when I should be going to sleep.
I'm incredibly annoyed that I have a terrible collection for dragons, and because of that, I can't complete daily quests properly. I spent a long time deciding between the Civil Engineer and the Watchtower. The former is used in 146% of decks, while the latter might be useful for an aggro deck, which can also do without the Civil Engineer, but it's in such a terrible state in the current meta that it probably won't significantly improve my position. After analyzing the situation, I realized that I'll have to craft fewer cards for the Jack Ramp than for the Storm Ramp. I crafted three Civil Engineers and added a Jack Dragon to my deck.
To my surprise, the Jack Forest pack turned out to be smaller than the Jack Dragon pack (for example, Forest requires two Bahi, while Dragon requires three), but I think this will be enough for daily quests, maybe not optimal, but overall it looks decent. Maybe I'll add a Star Phoenix and a third Bahi, but that's for the next stage. The next batch of dust is planned for Heaven; now it's at the bottom of my list. The legendary drop rate isn't as bad as with dragons, but I still need to craft some gold cards.
I'm laughing at myself, seriously. I created one of the most expensive decks in the game JUST TO COMPLETE DAILY QUESTS.
P.S. I disenchanted one Ayla and one Unique for two Dragoon with Scythes, but I don't want to upload a new decklist right now, just trust me.
1. With the new expansion, we will have two formats: Rotation and Unlimited. In Unlimited, you can play with anything you want, but there will be bans and restrictions (a limit of one copy of a card in the deck) if necessary. In Rotation, it will be the 5 most recent sets + a selection of basic cards. With the release of the new expansion, Standard and Darkness will be rotated out.
2. New crafting! It will use cards with the "artifact" trait, which synergize with each other. A special mechanic - "resonance": it gives buffs when you have an even number of cards in your deck. Accordingly, its cards will allow you to manipulate the number of cards in the deck, either by adding them to the deck or by drawing.
3. A tournament mode will be introduced in the arena, where everyone can participate. Prizes are promised for the top places.
Rotation is a new format for constructed play that will be added on December 28, along with the release of our seventh card set. In Rotation, players will only be able to build decks using cards from the latest five card sets as well as most basic cards. With every new card set released, a card set will be rotated out. The current format, which allows players to use cards from all card sets, will be called Unlimited. The card pool for deckbuilding in Unlimited will increase with every expansion, and as time goes on we may limit or ban certain cards in order to balance gameplay in this format.
Thank goodness, they won't take away my cockroaches and Azazel.Implementing Rotation to Ranked Matches
Rotation will be added to ranked matches with an update on December 28, providing a new format to play in addition to the current Unlimited format. Your rank, score, and Master Points will be copied over to Rotation so you won’t have to start over again. Following this, points will be accumulated separately for Unlimited and Rotation. Accumulated score rewards can be claimed by using and combining points earned from both Rotation and Unlimited. Players can become Grand Masters in both Rotation and/or Unlimited. Grand Master rewards can be claimed once per season for each format.
Great. Damn, I need to get my act together and finally reach Master rank.In-Game Tournament
In an upcoming update in 2018, a new in-game tournament will be added to the Arena. This will be an in-game tournament that anyone can join, regardless of rank. There will be preliminaries matches to determine which players make it to the finals to earn exclusive rewards. Our goal is to have this tournament not be overly time-consuming and allow players to participate at home, during a commute, or whenever they have a spare moment to play. Regardless of lifestyle, we hope that all players can take part in the fun.
Yeah, right. We've been playing like that for a long time.Portalcraft
Yuwan, the leader for the new Portalcraft class, will be coming to Shadowverse in the December 28 update. Yuwan is a vengeful warrior who has the power to traverse dimensions, and will fight alongside Arisa and the others to save the world. He will also have his own storyline which will be added in a future update. Portalcraft cards will introduce enchanted lifeforms and otherworldly beings such as artifacts and puppets. One key distinction of Portalcraft is the Resonance mechanic—cards played with Resonate can activate special abilities and effects when there is an even number of cards in your deck. Some Portalcraft cards can produce Artifact cards. Artifacts are powerful, but they cannot be created or included in your deck list. Essentially, these uncollectible cards are tokens (cards that can only be brought into play from other cards). When playing Portalcraft, you can utilize Artifacts by adding or removing them from either your deck or hand—there will be plenty of Portalcraft cards that can change the number of cards in your deck so you can manipulate when Resonate abilities and effects can be used. You can refer to the broadcast for specifics about this new mechanic as well as some new cards. For more information about the seventh card set, a dedicated website will be up in early December. Along with the release of the seventh card set on December 28, players will receive a default Portalcraft deck for the new class containing new basic cards in order to enjoy Portalcraft right off the bat after its release.
I don't quite understand: 1. The essence of the class, its atmosphere, so far it looks like Rune Craft 2.0, I don't see any similarities. I need to dig deeper and Google Translate the Japanese name, because they come up with all sorts of fancy things in English, but the Japanese are straightforward - elf, witch, vampire, etc. 2. Why even a new class, well, it's cool, but personally I'm afraid that I won't be able to accept its existence right away, it will seem alien and unnecessary to me. Although, maybe I'll love it, I love all the basic classes without exception, even Rune and Blood, which I didn't like at first. 3. How will they catch up with the huge collections of other cards, especially the rotated packs - maybe this will be a class only for the new format? I wouldn't want that.14 Million Download Promotion
We are proud to announce that Shadowverse has been downloaded over 14 million times worldwide since launching! We sincerely thank you all for playing and will be kicking off a special 14 Million Download Promotion from November 5th to celebrate this milestone. More details about the promotion will be announced through an in-game notification or our social media pages in the near future. Thank you for your continued support!