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#4481
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Nerfs are here.
1. Prime Dragon Keeper will now cost 4 instead of 3, and its defense will be lowered from 5 to 3 (evolved: 7 to 5).
It's strange that they did this. I saw that they released Prime Dragon Keeper in physical form, and many assumed they would simply cut the "cannot be attacked" ability. But this is even better. Not that I was particularly bothered by Prime Dragon Keeper. Although, maybe it would have been fairer to cut just one thing – either the cost or the defense; perhaps they overdid it with this card.
2. Council of Card Knights will now cost 6 instead of 5.
I don't feel bad about this at all. It's still better than Shadowcraft's Breath of Death. But they should have nerfed Round Table instead.
3. Ephemera, Angelic Slacker will now cost 5 instead of 4.
But this is a shame. They explained that it fits well into the first player's turn, and that's logical, but I still feel bad for it. I would have reduced its defense to two, or even one. By nerfing Ephemera, they killed not only Aggro Sword, but also a lot of other aggro decks. I used it in my crippled Aggro Dragon deck. For 5 mana, this is a very significant loss of tempo.
So, get ready for Valen-less Tier 0, guys.
Although, there's still Deish there...
Although, yesterday I won against Deish with Valen-less, and it was so funny. He used three Sorcerer's Cache, I was placing wards, leaving units (I was afraid of Chimeras), and I was already starting to pray, but he kept going and going, and I played every round as if it were my last, and he kept using one and a half spells and placing two weak units, he killed Flamie with my BBs, in general, unexpectedly for myself, I beat him.
А, вот почему.

🏹🎪+⛓️♿=💕