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Posts from RTF is a global modification that replaces all towns in the game.

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4 years ago
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The Warlock update – visually, only the purple one has changed.

The abilities have changed – now, instead of spells, 2 out of 3 mages have the ability "random blessing". Mana remains on the units, but they don't spend it; this is purely for creatures with mana absorption. The "Warlock" has lost all its old abilities and gained "enhanced arrow" instead (I'll change the name later), so it now ignores 50% of armor.
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4 years ago
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OOOOOOOO
Today, I have a truly awesome unit.
It's Cthulhu (name is still in development), and it's based on the zombie model! There aren't many units based on zombies, so it will be sent on the very first flight to NCF.
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4 years ago
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The test version of the town lacks text and icons, and the buildings don't quite match the intended design. For example, mounted knights are recruited in a monk's dwelling, and fishmen are recruited in fields.

If anyone decides to play with this mod, please report any bugs you encounter! My previous attempt to transform one town into a human town resulted in the game crashing during an attack, and it's unclear why this happened. Everything was fine during testing.

This particular town was created based on the Remake mod by 13zl, which is available on our forum.
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4 years ago
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Were you inspired by Warhammer Fantasy, I presume?
In reply to LoliDefender20
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4 years ago
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LoliDefender20
I assume you were inspired by Warhammer Fantasy?
We draw inspiration from everything, and the work revolves around the available models, game mechanics, and sometimes balance, rather than specific ideas.

The Dwarves use Imperial armor from Warhammer because the first and third tiers already wear late medieval helmets.

Added 6 minutes later
But yes, I really love Warhammer!)
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4 years ago
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Finally, I chose a name for the mercenaries. At first, I wanted to come up with a name like "Fire Fists" from D&D, but in the end, I settled on a real name: Brabançons (a nod to the gnome mercenaries). It turned out great – their "deadly gaze" reduces enemy morale, as if the mercenaries' bad reputation demoralizes enemies (YES, even dragons fear them), and "courage," "battle rage," and "no retreat" emphasize the mercenaries' disregard for death – they are like true Vikings, believing in Valhalla or something similar.
These mercenaries are cheaper and more resilient than Black Guards, so villains can throw them into the sacrificial pit with greater benefit (I haven't thought about balance yet; if they are too strong, I can reduce the bonus by half).
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THE PROMISED REBALANCING IS OUT.
The mercenaries have lost some stats and 3 abilities: "deadly gaze," "no retreat," and "wall of shields" – the first two were too powerful, and the third was removed for balance.

The mercenaries have gained "double attack" and +1 to initiative – now, our Viking, with damage comparable to an average plate-armored unit, can deal some serious damage, just like a TRUE FEARSOME NORTHERNER
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4 years ago
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An update with the mercenaries' stats has been released; you can download it in the previous post.
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4 years ago
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About a month and a half ago, I created a complete pack of cultists with a town, units, and a Blood Wrath ability... and forgot to upload it to the forum... my apologies.

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4 years ago
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fktifzobr@mail.ru

About a month ago, I created a complete pack of cultists with a city, units, and a Blood Wrath ability... and forgot to upload it to the forum... my apologies.

<<>>

Damn, the monster hunters would make excellent Tier 1, Level 3 skeleton legionnaires cool

Added after 41 seconds
fktifzobr@mail.ru
and now, the main thing is - I'm making Chaos Dwarfs! and with Ashan's symbolism.

It looks like WH40k in terms of style.
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4 years ago
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Waterfall_13
A pancake made of monster hunters would make excellent Tier 1, level 3 skeleton legionnaires cool

Added 41 seconds ago

It has a style reminiscent of WH40k =)
By the way, for the updated monster hunters, I took a new model – it's taller and has more animations, so it would be a very large Tier 1 unit)))

Added 2 hours 38 minutes ago
As for the similarity to 40K, I have nothing to say; I was inspired by a welder's mask...
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4 years ago
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fktifzobr@mail.ru
and now the main thing - I'm making Chaos Dwarfs! And with Ashan's symbolism.
Cool archer... especially his rifle! Very cool!

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