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The Great Pharaoh Kahotep, who ruled the state of Ta-Kemet with wisdom and justice for many years, is no longer young, and the construction of his tomb is nearly complete. By right, the throne will be claimed by his eldest son Jabari, who since childhood was prepared to continue his father's work. The youth possesses all the qualities of a good ruler, and Kahotep intended with a clear conscience to pass the crown to him before departing for the kingdom of Osiris.
On one particularly hot day, bad news was brought to the pharaoh. His younger son, Keimnwati, who had never been known for his compliance, conceived an evil plan – to seize the father's throne by force. Dealing with a single rebel and even their army is entirely possible. But the pharaoh was more troubled by the news of prayers and rich sacrifices in the temple of the cunning Seth. For several agonizing days, the entire palace froze in tension, and only the priests of the light gods prayed before the altars around the clock. The waiting was interrupted by a fierce sandstorm that raged for three days and three nights. The Great Nile turned red from the sand; Sebek himself could not calm the waters and vanished into the depths of the river. But worst of all, after the storm, all crops were destroyed, and even the pharaoh lacked clean water.
And when the people of Ta-Kemet fell into despair, the storm ended, Sebek sent clean waters and fertile silt, and Ra majestically sailed in his solar barge across the clear sky. Taking advantage of the calm weather, Kahotep and his wife went out to the people to support them in their difficult hour. It was then, right before the eyes of a crowd of thousands, that a large falcon descended directly from the sun. Circling over the people, it folded its wings and perched on the shoulder of Jabari, who stood nearby. It was hard to ignore such a sign of favor from the light gods – perhaps Ra himself – and the people rejoiced. Now Kahotep could worthily oppose the rebellious son – the prayers of the priests had been heard, and anyone who dared openly attack the legitimate ruler and his allies would inevitably bring upon themselves the righteous wrath of the pharaoh's defenders.
But the treachery and cunning of Seth are not described in legends for nothing. Through trickery and magic, he ensured that Keimnwati and his retinue entered the palace while the light gods noticed nothing. Fortunately, the patron of evil underestimated the vigilance of Horus. Soon all aides knew of the terrible plans. The struggle for the throne has only just begun…
Apophis lay peacefully by the underground Nile, curling its mighty body into enormous coils. Another day was in full swing, and the great serpent was in no hurry. He already anticipated how he would triumph over Ra, smash his solar barge, and swallow him whole. Until now, the great god with his brave assistants had defeated the monster time and again, but Apophis never abandoned hope. This time was no different. But even a giant serpent with divine power knows boredom, and Apophis raised its head to see how the humans lived – those to whom the gods, by some mistake, attach such great importance. Everything went as usual – primitive creatures scurried in the dust. The serpent sighed in disappointment and prepared to nap for a while, but before sleeping, cast a glance at the home of the human leader. It required no great power to identify the presence of gods there, including the hated Horus and Sekhmet. The enemy of the sun quickly realized that this was his chance – Ra would never leave the solar barge, and during the journey along the underground Nile, his guard would be weaker than usual. Of course, one should not forget Selket, Tefnut, and other defenders of the sun, who surely would not surrender without a fight, but for the first time in millennia, Apophis had a chance to plunge the world into primordial Chaos, and the monster did not intend to miss it. Smirking cunningly, the serpent moved toward the palace…
Ra

The solar god, head of all light deities. Every morning he sails in a radiant barge along the celestial Nile, and in the evening, after a long journey, he descends into the underground Nile to rise again in the east in the morning and bestow light upon all living things. He watches over the kingdom of Ta-Kemet, and nothing is hidden from his eyes, but Ra does not leave his barge and only guides the other gods to root out evil and injustice.
Feature 1: cannot be executed.
Feature 2: can only die from Apophis. This removes all remaining protections from him.
Feature 3: cannot be silenced.
Status: good
Type: deity
Kahotep

The great ruler who led Ta-Kemet to wealth and prosperity. He himself is no longer young and has long awaited his meeting with Anubis, but the rebellion of the younger son did not allow the pharaoh to peacefully pass into the next world. Now Kahotep will have to linger in this world to ensure that the throne goes to whom it belongs.
Feature 1: double vote.
Feature 2: protection from the first attack.
Feature 3: knows Userit, can communicate with her.
Feature 4: execution conditions are the same as for deities.
Ultimate action: executes a player at any time of day, reveals himself. Can execute a deity, pierces Apophis's protection, but not Ra's; when attempting to execute Ra, he does not reveal himself, but the ultimate action is still spent.
Status: good
Type: mortal
Userit

The intelligent and perceptive wife of Kahotep. Despite her age, she has retained a majestic beauty. She knows her way around court intrigues, faithfully helps her husband, and raised a worthy heir to the crown.
Feature 1: after Kahotep's death, receives a double vote.
Feature 2: knows Kahotep, can communicate with him.
ND: checks the status of a selected player.
Ultimate action: publishes all check results in the newspaper. Can be used together with a regular ND.
Status: good
Type: mortal
Jabari

The eldest son and heir of Kahotep. Well-educated, virtuoso with weapons, decisive, purposeful, but slightly hot-tempered. He prays regularly to the light gods, despising the cursed Seth. Jabari prays especially fervently to Bastet, but besides sincere veneration for the beautiful goddess, the reason may be a certain pretty and smiling priestess. With a heavy heart, he accepted his brother's betrayal, but does not intend to show him mercy. After dealing with the traitors, he intends to worthily continue his father's work and make Ta-Kemet the greatest power in the world.
Feature 1: receives a double vote after the deaths of Kahotep and Userit.
Feature 2: if he successfully kills a player from his own team, he loses Feature 1; the double vote after the deaths of Kahotep and Userit passes to Keimnwati, even if Jabari is still alive.
ND: kills a selected player, ignores protection.
Status: good
Type: mortal
Bastet

The kind and cheerful goddess of love, joy, fertility, and feminine beauty; even in the hardest times, she bestows a radiant smile and the spirited chime of sistrums upon gods and mortals, not allowing them to despair. In the company of the graceful cat-goddess, one wants to forget their problems and simply enjoy life, which many gladly do.
Feature: steals the vote from the target of her ND. Once every three nights, starting with the first. A double vote is stolen as a double vote. She chooses independently whether to steal or not.
ND: blocks a selected player.
Status: good
Type: deity
Maat

The strict and just goddess of truth, law, and morality; together with Anubis and Osiris, she judges the souls of the dead. Maat deeply respects her husband Thoth and often follows his wise advice. After Ammit's escape, the dissatisfied goddess, after discussing what happened with her husband, left her post and came to restore order in the world of the living. Those whose heart proves heavier than a feather from Maat's hairstyle await an unenviable fate after death.
Feature 1: protection from the first attack.
Feature 2: cannot apply her ND twice to the same player.
ND: questions a selected player.
Status: good
Type: deity
Horus

The formidable protector of pharaohs; once he already defeated Seth, fighting for his father's honor, and does not intend to yield to the lord of darkness this time. Until the end, the falcon-god will fight against all enemies of the sun.
Feature: strips its killer of any ND, ultimate action, or a chosen feature until the end of the game. This is considered natural protection.
ND: protects a selected player.
Status: good
Type: deity
Sekhmet

The powerful goddess of war and solar heat, characterized by a harsh and wild temperament. Protector of the light gods and the pharaoh himself, a greatest mage; more than once or twice she punished people with severe diseases, and did not hesitate to deal with the disobedient using weapons. Although the goddess possesses a tough character, she often changes anger for mercy and, with the help of her faithful priests, heals the people of Ta-Kemet from ailments.
ND: heals a selected player.
Ultimate action: kills a selected player. One kill for each dead deity from her team.
Status: bad
Type: deity
Osiris

Ruler of the world of the dead; together with his son Anubis and Maat, he judges the souls of the deceased. His faithful wife Isis sometimes helps her spouse in state affairs, not forgetting her own direct duties. She has not abandoned him now, in times difficult for humans and gods, when Ammit broke free and Anubis and Maat cannot continue the judgment. Osiris does not leave his underground kingdom but does everything possible to restore justice and order.
Feature 1: the target of his ND or ultimate action chooses any feature or a chosen ND.
Feature 2: cannot apply his ND twice to the same player.
Feature 3: protection from the first attack.
ND: isolates a selected player. This is considered protection.
Ultimate action: resurrects a selected player.
Status: bad
Type: deity
Emuisher

A young priestess of Bastet, a sweet and responsive girl, devoted to the legitimate pharaoh. In her free time from prayers, she walks through the palace, noting all secret passages – not for evil intent, but for fun and out of natural curiosity. Perhaps someday Emuisher's trustfulness will play a cruel trick on her, but secretly she hopes that one valiant warrior, who often comes to pray in the temple, will shield her from all dangers.
Feature: bestows upon the target of her ND the ability to use any ND or ultimate actions twice per night. The limit of ultimate actions cannot be exceeded. Once every three nights, starting with the first. She chooses independently whether to bestow or not.
ND: releases a selected player from block or the blocking effect of isolation.
Status: good
Type: mortal
Seth

The malicious and cunning deity of chaos, death, destruction, and sandstorms. He hates the people of Ta-Kemet because they betrayed him to mockery and oblivion. Tempted by prayers and rich gifts, the black god promised Keimnwati help in seizing the throne in exchange for the construction of many temples and human sacrifices. And, naturally, there should be no place for other gods in the new Ta-Kemet.
ND1: kills a selected player, ignores healing. Once every two nights, starting with the first.
ND2: kills a selected player, leaves no clues. Once every two nights, starting with the first.
ND3: steals the vote of a selected player. A double vote is stolen as a double vote.
Ultimate action: stops an execution. Twice per game; after the second time, he reveals himself.
Status: bad
Type: deity
Ammit

A bloodthirsty monster that devours the souls of the unfortunate who did not pass Osiris's judgment. She consumed thousands of sinful souls before thinking that the souls of the righteous were much tastier. Seth skillfully took advantage of the moment, promising Ammit that if she helped him in one simple matter, she would receive as many souls of the righteous as she wished. The beast did not have to be asked twice, and on one terrible day, immediately after the conclusion of the judgment, when Maat had already placed the feather in her hairstyle and Osiris had gone to spend time with his beloved, Ammit broke out of her lake of fire, seriously wounded Anubis who tried to stop her, and raced off in an unknown direction.
ND1: kills a selected player, ignores natural protection. Once every two nights, starting with the first.
ND2: kills a selected player, ignores protection. Once every two nights, starting with the first.
Ultimate action: kills two selected players, ignores either natural protection or protection of choice; one type of ignoring applies to both targets.
Status: bad
Type: deity
Keimnwati

The younger son of Kahotep. Stubborn since childhood, he dreamed of becoming pharaoh. When he realized his dreams were not destined to come true, he fell into such despair that he defiled his soul with a deal with the black god. After this deal, Keimnwati changed significantly, became much more cruel and uncompromising, and his love and attachment to family seemed to vanish completely. The only person on whom he does not vent his anger is a simple dancer.
Feature 1: receives a double vote after the deaths of Kahotep, Userit, and Jabari; can also receive a double vote if Kahotep and Userit are dead and Jabari successfully killed a player from his own team.
ND: kills a selected player.
Ultimate action: kills a selected player. In doing so, ignores divine essence, healing, protection, and natural protection, but leaves two clues. Cannot kill Ra. Available after the death of Nafrini.
Status: bad
Type: mortal
Nafrini

One of the many girls who delight the pharaoh with music, song, and dance. She always felt a sympathy for the pharaoh's younger son and was overcome with indescribable delight when she learned that he was not opposed to reciprocating her feelings. The couple spent many happy hours together. Nafrini sincerely wished for her beloved to become pharaoh and was ready for any madness for his sake. The girl was sincerely happy for Keimnwati when he made a deal with Seth, bringing his dream closer. And although the pharaoh's son has changed significantly recently, the sacred bonds have not weakened, and Nafrini will follow her beloved anywhere.
Feature: protection from the first attack.
ND1: blocks a selected player.
ND2: kills a selected player if she is the last one left in the team.
Status: good
Type: mortal
Runikhera

A gloomy priest of Seth. It was he who gave the pharaoh's young son the idea to ask for help from the god of darkness. The priest craves the exaltation of his god, but even more he craves the moment when, from an unremarkable servant of the cursed god, he transforms into the high priest of all Ta-Kemet and the first advisor to the new pharaoh.
ND1: heals a selected player.
ND2: kills a selected player.
ND3: gives a selected mortal role with "kill" ND the ability to kill deities. Once every two nights, starting with the first. Can target himself.
Status: bad
Type: mortal
Apophis

A giant serpent, the embodiment of primordial Chaos. He hates all gods, and especially Ra; his divine radiance is unbearable for the disordered dark essence of the monster. Seizing the moment when the gods were too busy with internal strife, the serpent rose from the underground Nile to tear all the gods to shreds one by one, and then swallow Ra himself.
Feature 1: impenetrable protection from the first attack.
Feature 2: protection from the first execution.
ND1: kills a selected player, ignores healing, protection, or natural protection of choice.
ND2: blocks a selected player.
Ultimate action 1: kills two selected players, ignores healing, protection, or natural protection of choice; one type of ignoring applies to both targets. If both kills were successful, he gains the ability to kill a third player without ignorings on the same night. One clue per corpse.
Ultimate action 2: blocks half of the remaining living players of choice, rounding up. Available from the third night.
Status: bad
Type: deity