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Posts from Season: "Autumn 2013". Online games for rating (reports, discussions).

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12 years ago
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Season "Autumn 2013".


We are playing according to Version 3 of the Rules.
From this season onwards, permission has been officially granted to use the heroes Sir Mullich, Tant, and level 4 magic specialists (with a few exceptions).

At the suggestion of the AC we will conduct another experiment - reducing the scroll point. Now it looks like this:
2.11. Magic Scrolls levels 4 and 5 can only be used from the moment the player builds a Mage Guild of the corresponding level in any of their castles or from the moment the player gains control over a castle with an already built Mage Guild of the corresponding level.
That is, the player can either build a Mage Guild of the desired level himself or capture an opponent's or computer's castle with an already built Mage Guild. Until that moment, scrolls cannot be used against opponents, neutrals, or computers.
Visiting a castle with a Mage Guild is not required for the hero. It does not matter whether the castle with the built Mage Guild will subsequently be controlled.
This revision has already been tested in a 2x2 tournament. The previous rules had many more conditions allowing the use of scrolls, but these points were rarely used, but instead caused many questions and misunderstandings.

The difference applicable to the seasonal league:
Restarts.
For the seasonal tournament, there is a system of subjective restarts "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of his turn on the corresponding day, i.e., start a new game with map regeneration. You can take either 2 restarts on the first day (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days":

Daily saves.
I would also like to draw your attention to the fact that
Players must make daily saves, keep them until the end of the tournament (i.e., until the results are summed up and the winner is awarded) and present them upon request from the host/judge of the tournament/member of the AC.
If the saves are missing for any reason, then the host/judge/AC will be based on the saves presented by the opponent. Claims against the opponent and judges in this case will not be accepted.
That is, you need to save the seasonal league games until the awards ceremony at the end of the season in the Hall of Fame. How to do it, see here. The best option is to attach the saves to the report so that any of our players or judges can easily view them and learn...

We write reports according to the following scheme:
Date of game.* Player 1 Nickname** (color, castle, starting hero, main hero) [game result - def, lose, draw]*** Player 2 Nickname** (color, castle, starting hero, main hero), template (if fixes, then map name), game time.
For example:
06/01/2010 Scorpiona (red, dungeon, Shakti, Shakti) def Pit for LM (blue, inferno, Pyrrhus, Marius) 2SM4d(3) 136.

If a player chooses a random starting castle, the report header should look like this:
06/01/2010 Scorpiona (red, random, dungeon, Shakti, Shakti) def Pit for LM (blue, random, inferno, Pyrrhus, Marius) 2SM4d(3) 136.

In case of choosing a random hero, the report should have the following form:
06/01/2010 Scorpiona (red, dungeon, random, Shakti, Shakti) def Pit for LM (blue, inferno, random, Pyrrhus, Marius) 2SM4d(3) 136.

If the starting and main heroes are the same, it is enough to write once:
06/01/2010 Scorpiona (red, dungeon, Shakti) def Pit for LM (blue, inferno, Pyrrhus, Marius) 2SM4d(3) 136.

*The date of the game is displayed in the format: DD.MM.YYYY.

**Player nicknames must be written exactly as the player is registered on the forum.

*** Game result - Victory/def, Defeat/lose, Draw/draw.

In case of problems and disputes during the game, immediately contact the hosts and judges, because there are many of them, so with a high probability someone will be online:
Pit for LM - icq 471401475;
Dubrovin Pavel - icq 482071082;
Javdet - icq 432146477;
Gomunguls - icq 499978341;
numOne - icq 305035002;
Mizrael - icq 27384379.

If no one is found, calmly save the game and postpone it. After that, write a private message to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dubrovin Pavel ; Javdet ; Gomunguls ; numOne ; Mizrael ; Pit for LM
and state your problem.
Please resolve all disputes in this civilized way, and not by arguing on the forum.

Info from AC.
From the winter season 2012-13, according to the decision of the AC, reports on games of all players listed in the Black List will not be taken into account in the rating.
If a player on the Black List wants to rehabilitate himself, he can continue to play in the Seasonal League without a rating (this condition must be agreed with the opponent in advance) and write reports after the end of the games, with attached daily saves. These reports will help the AC make a decision if the issue of rehabilitation arises in the future.

Offtopic.
Here - only seasonal league games - reports and discussion of those game situations that occurred in them. Please refrain from philosophical reflections about the game and from discussing and condemning players regarding:
- writing reports with deadlines for the first week (111, 112, 113...),
- not giving auto and gum rests,
- playing with weaker opponents, etc.
All this is eternal and endless, but in this topic it will be off-topic and trolling and will be deleted without explanation.

Good luck to everyone!
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12 years ago
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09/01/13 MuLLlyTa (red, Conflux, Mullich) defeated Nitro (blue, Dungeon, Shakti), Diamond, 125
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12 years ago
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Nitro
09/01/13 MuLLlyTa (red, Conflux, Myullikh) lost to Nitro (blue, Dungeon, Shakti), Diamond, 125
My opponent summoned more angels than I summoned ducks.
12 years ago
02.09.2013 Maretti (blue, stronghold, hack) def God (red, fortress, tazar) jebus 114
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12 years ago
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Maretti
09/02/2013 Maretti (blue, Stronghold, hack) def. God (red, Fortress, tazar) jebus 114

Something didn't go right in the game... the respawn point can be considered average, and everything would have been fine if both native heroes hadn't arrived with only gnolls - I love you, Sod!!!! Stupid mistakes, along with wild morale, ruined the desire to continue the game.

Thank you for your time!
In reply to GoD
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12 years ago
02.09.2013
Zwei (red, Rampart, Ivor)- ColdRain (blue, Rampart, Mephala, Sandro) 1:0
Ivor 13lvl, 9,13,2,5
Sandro 13lvl, 5,3,7,6
Panic L
FB 134
gg
In reply to zwei
12 years ago
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zwei
02.09.2013
Zwei (red, Rampart, Ivor)- ColdRain (blue, Rampart, Mephala, Sandro) 1:0
Ivor 13lvl, 9,13,2,5
Sandro 13lvl, 5,3,7,6
Panic L
FB 134
gg

Wanted to play in the newbie section but work never let me go (

Confirm, tnx for nice game
Confirming

Sandro with Vokial killed 550 skeletons, mass slow, shield, stone skin, lightning for 230 for 10 but no offense or defense or shooting - there's expert attack and shooting, stats, 7 angels against my 3, 10 upgraded unicorns against my 7 non-upgraded, 38 grand elves against my 16 under bless

Skeletons under haste could probably slowly kill the enemy stuck in slow but there's dispel.

Added after 43 minutes
ColdRain (red, Castle, Valeska) def Simon5760 (Blue, Necro, Sandro, Jem) 2sm4d3 125

External dwelling of swords + portal in dungeon, as a result by 123 - 27 gr swordsmen, 5 champions, 34 archers of Griffin Conservatory tier 1 and 20 spearmen, expert leadership, advanced earth magic, logistics and tactics, main shooting

ГО in dungeon, by 123 broke into the snowy adjacent zone through mud, not far a blue scout and a descent into the dungeon, Valeska killed 2 scouts and went down. On her turn the blue scouts wanted to reduce my archers with shooters, tactics saved me. Next Jem attacks with a gold dragon from the refugee camp)), 70 mana and ice bolt for 110 for 8 mana + 4 vampires, 6 liches, some zombies and skeletons, expert healing and first aid tent. All enemy skeletons stayed on blocks. Morale on the swordsmen decided the outcome of the battle. Thanks for the game.
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12 years ago
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ColdRain
ColdRain (red, Castle, Valeska) def Simon5760 (blue, Necropolis, Sandro, Gem) 2sm4d3 125

External dwelling of swords + portal in the dungeon, resulting by 123 – 27 gr swords, 5 champions, 34 archers, Griffin Conservatory 1-st level and 20 pikemen, expert leadership, expert earth, logistics and tactics, primary shooting

ГО in the dungeon, broke through to a snowy adjacent zone via mud by 123, there's a blue scout and a descent into the dungeon nearby, Valeska killed 2 scouts and descended. On his turn, the blue scouts wanted to reduce my archers with arrows, but tactics saved me. Then Gem attacks with a gold dragon from a refugee camp)), 70 mana and an ice bolt dealing 110 for 8 mana + 4 vampires, 6 liches, some zombies and skeletons, expert healing and a tent. All the opponent's skeletons remained on the blockers. Morale on the swordsmen decided the outcome of the battle. Thanks for the game.

I confirm
I drew insanely badly, only mages in the tavern, few troops, no speed, only 2 piles of gold and a passage in one direction to a secondary zone with GR harpies and even then in the dungeon, there's no way to break them, and on the other side gogs (which turned out to be with a GR stack) I went to beat them, lost almost all my troops, well then as usual another block of GR gargoyles, in short I threw away all my meat, barely managed to place liches, broke the guard to the secondary zone, and then dudes, in general, I played like that. I had 3 mages and I ran from the castle to the guards just to somehow break through the blocks, I broke through another block behind the storm elementals, which were guarding a camp, and there was a gold dragon :smile04: I was stunned, (well I had to get lucky at least once) but the next day the opponent arrives with 5 horses, 1 angel, 27 crosses and marcs 27. I run to what I considered my only chance – a prison for champions, I capture it without any problems and there's Gem at lvl 10 with decent skill advancement! And then a thought occurred to me! GEM + dragon + tent + 7 knowledge and 5 spell power + bolt in the guild, I can micro! I sit down in the castle and the next turn :smile13: fight! The fireball was long, but I didn't manage to kill the crosses (the dogs procced morale!)
GG WP thanks for the game!!
In reply to Simon5760
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12 years ago
02.09.2013
Zwei (red, Fortress, Tazar)- Koxik32 (blue, Rampart, Kyrre, Sir Mullich) 1:0
Tazar 13 lvl, 21,12,3,5
Sir Mullich 7 lvl, 2,16,2,1
Jebus L
FB 124
gg
In reply to zwei
12 years ago
zwei
02.09.2013
Zwei (red, Fortress, Tazar)- Koxik32 (blue, Rampart, Kyrre, Sir Mullich) 1:0
Tazar 13 lvl, 21,12,3,5
Sir Mullich 7 lvl, 2,16,2,1
Jebus L
FB 124
gg


Confrim

123 the GO. But in the area just did not have any swarms of dragonflies and it was hard to do something.
tnx for game.
In reply to zwei
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12 years ago
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zwei
09/02/2013
Zwei (red, Fortress, Tazar) - Koxik32 (blue, Rampart, Kyrre, Sir Mullich) 1:0
Tazar 13 lvl, 21,12,3,5
Sir Mullich 7 lvl, 2,16,2,1
Jebus L
FB 124
gg
Reports in this format will not be accepted for ranking purposes.
In reply to Pit for LM
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12 years ago
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03.09.13 Sanin (Red, Tower, Nila, Nila) draw kalababa (Blue, Rampart, Kyrre, Kyrre) 8mm6a 143


The game started a month ago; I already remember vaguely how it all turned out, but by turn 127 I had 4 nagas and 11 water elementals, having taken Conflux, where I built dwellings for levels 1-4 in the Citadel with stacks of water elementals and air elementals. After the save, my scout hero went into the master gnoll pit and got killed; we continued playing for a draw, although I wasn't counting on much.
Instead of taking the Dwarf Cottage, I decided to ferry a naga to an upgrade, but it didn't work out financially, and from home I only brought naga growth, one mage, and meat from a dungeon hero. Meanwhile, Kyrre came out of the portal but ran towards Conflux rather than Tower. On the Conflux secondary town, there were two Griffin Conservatories. One, next to the castle, was 3-4 with griffin stacks, the other farther away, unchecked. Nila, with 8 nagas, a hundred Troglodytes (gathered from spare heroes), and everything that could be bought in Conflux, headed there. Fortunately, a level 2 creature was there, which was taken. Kyrre grabbed a Pandora's Box with zombies and came towards me, but at the crucial moment turned into the underground and lost a day there. Nila was defeated in Conflux; scout heroes were positioned around; the plan was to take the Griffin Conservatory, two Medusa huts, a naga bank, and haul the loot to Tower—there were simply no other options. The Griffin Conservatory turned out to be level 3, taken without losses thanks to the nagas; everything else didn't matter. Nila was defeated in Tower; the chain was set up. Next turn, Kyrre reached Gelare, so the chain didn't come together. I bought Nila in Tower and left her with five mages and fakes; I simply didn't have enough money to redeem anything else. Tower was attacked by Uland with 14 pegasi, several elves, and necro meat. Thanks to the towers, I managed to fend it off. On the Conflux secondary, my scout heroes took two Medusa huts and a mini naga bank; I couldn't move the army out, the chain was broken, so I had Nila defeated in Conflux and sat in the castle. Gelare ran along the road, hoping the chain wouldn't be broken this time. That's what happened—the next turn, Kyrre didn't attack Nila in the castle, killed three of my scout heroes, but not Gelare. I moved out the troops, had Nila defeated in Tower. Kyrre took Conflux, where the last elves perished. (Thanks to the zombies, the enemy angels systematically caught anti-morale, and my heroes kept pelting the elves with arrows).

On the fourth week, the long-awaited naga upgrade happened. Kyrre ran back; I gathered everything I could. 143 Lacus defended the Breastplate +2; Nila in the trees leveled up Water Magic and attacked Kyrre.
Nila 8 5 5 6 (60) defense, Water Magic
Kyrre 3 14 2 3 (30) attack, defense, archery, tactics

Mass Bless, Mass Cure, and the nagas ultimately decided this battle. Thanks for the game.
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12 years ago
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Sanin
09/03/13 Sanin (Red, Tower, Nila, Nila) drew kalababa (Blue, Rampart, Kirr, Kirr) 8mm6a 143
The key mistake was when I rushed into the opponent's territory and went into the Dungeon (I did it almost automatically), and then, on top of everything, I couldn't take the main mine and break the chain before the start of the new week. Thanks for the game!
12 years ago
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03.09.2013 Chingis (Red, Castle, Caitlin, Tyris) def Akella (Blue, Rampart, Kayri, Kayri) Jebus 137.

Entered the treasure zone at 126 with Archs (for reliability). It turned out to be a huge treasure zone.

Out of greed, I spent so long clearing it. There wasn't a single Pandora for experience.
But I took 4 Dragon Utopia.

I barely found the opponent (since viewing air and land without corresponding magic gave nothing). Tyris had no magic among her skills (but she had books for КЗ, КВ, and КО), all skills were things like luck, leadership, intelligence, archery, ballistics, logistics, wisdom.

At 137 the opponent attacked on their own and surrendered. Since the delicate and graceful Tyris:) had Fireball with damage of 3700. There was Armageddon and ifrits. There was a red orb, ducks, Archs. A full set for all occasions:).

Thanks for the game.
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12 years ago
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Chingis
03.09.2013 Chingis (Red, Castle, Caitlin, Tyris) def Akella (Blue, Rampart, Kayri, Kayri) Jebus 137.

reached 126 with Archangels. huge treasure zone.

out of greed I spent so long clearing it. there wasn't a single Pandora for experience.
but I took 4 Dragon Utopia.

Barely found the opponent. Tyris didn't have any magic, all skills were like luck, intelligence, archery, ballistics, logistics.

At 137 the opponent attacked and surrendered.

Thanks for the game.

I confirm,
we played well, but ГО of black dragons broke all plans for a possible quick exit =(
Thanks for the game.

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