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Sylv, druid. Attribute distribution: 10:25:15:10; 10:20:5:5
Skills:
1) Connection with Nature 1: allows attracting certain types of animals and plants to his side. The presence of such creatures nearby increases the power of the druid's spells.
2) Earth Magic 1: allows learning earth element spells of the first circle.
Actions:
1)Rooting. Doubles willpower but reduces thinking speed to zero.
Mana: 5, OD: 2
2)Earth Spike. This spell deals relatively low damage but has a long range.
Mana: 6, OD: 3, range: 18 (can be changed). Damage: 16-20 (critical 22)
3)Trivial Sylvian Sword
OD: 5, range 2 (cannot be changed). Damage: 16-24 (physical); crit 28 (ph)
Inventory:
1)Ragged Cloak
This garment is supposed to protect its owner from rain, although in the case of this cloak, it will at best protect against mushroom spores.
Water damage resistance +3%
Maximum wear: 50
2) Coins: 2 coppers
3)Letter to the Order
4)Trivial Sylvian Sword x5
-6 evasion, +15 speed
Current characteristics:
Health 200
Damage bonus: none
Damage resistance: 3% water
Evasion: 10% (with sword)
OD: 20
Mana: 20
Initiative: 100
Experience: 481 (level 2)
| Primary | |||||||
| might | accuracy | intelligence | vitality | willpower | speed | strength | concentration |
| 0 | 0 | 15 | 0 | 0 | 35 | 0 | 0 |