By the way, I scrapped the skill tree system; it was too complicated (maybe you think so too, hehe). I combined all these features into large "packages," similar to those that Revan introduced in Lapistia. That is, now one skill gives you parrying, counterattack, and lunge all at once, for example. Things have become much faster this way.
By the way, I scrapped the skill tree system; it was too complicated (maybe you think so too, hehe). I combined all these features into large "packages," similar to those that Revan introduced in Lapistia. That is, now one skill gives you parrying, counterattack, and lunge all at once, for example. Things have become much faster this way.