Skip to content

Current questions and answers regarding the map editor.

User Avatar
#4371
Auto-translated
Trigger(COMBAT_RESULTS_TRIGGER, 'CombatResult');
function CombatResult(id)
...
end
You can check if the required units have been killed by giving them names and calling the function IsObjectExists(object_name). You can check the status of a quest using the functions GetObjectiveState() and GetObjectiveProgress().