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#134
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In my opinion, it’s best not to increase the number of heroes just yet. This mod differs from others precisely because it adds an equal number of heroes to all factions. I suggest simply replacing the generic, unnamed mercenaries from parts 6 and 7 with heroes from the campaigns of Heroes of Might and Magic VI and VII – 6 or 7 heroes. Personally, I would find a mod like that more interesting.

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