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#2675
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The Rune faction had a Mud Alchemist, healing for 5.
Well, that's true. But it's a Mud Alchemist, it's generally for defense, and it's not like this heal could compete with the beast, I'd say.
The Dungeon faction has Khavy, who can easily heal for 13-15 if he's lucky.
Yes, if he's lucky. Often, Khavy can be neutralized before he has a chance to heal, or he can be dealt a minimum amount of damage, 2-3 HP, which isn't very significant (though, combined with a Ward and a Destroyer, it becomes quite effective). And now, the Dragon has a new ban...
 

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