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Scripts for beginners.

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#103
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If, besides the player, no one else can physically capture the mines, then you can change the status using a trigger that activates when the mine is touched. If computer-controlled heroes are running around, then you can check once a day or in a separate thread (using the startThread function).
update: actually, regardless of whether it's a computer-controlled hero, you can check using any of the three methods, as long as it correctly verifies who captured the mine.