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Which faction do you like the most in Heroes of Might and Magic IV?

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Despite my sympathy for Life, I must note that you might not always get the right amulet, but Life's strength isn't just in amulets.
That's right; Life has other advantages. And while the amulet is cool, it's not always available and can be removed. Although, in my opinion, playing as Life is difficult but interesting.
You're exaggerating; there won't be 60 Crusaders against ten Phoenixes, but there will definitely be 40 (you can start building Crusaders around day 5, of course, depending on the map), and they have two attacks, which is very damaging.
But I'm not exaggerating. If you do the same thing, but for forty Crusaders, the difference will be 3 weeks - the end of the first month. Which is quite normal for the highest difficulty. But 40 and 60 is a huge difference, the difference between winning against some stack and completely losing.
Devils will only attack the hero if they get close, and they'll either run into Crusaders or Pikemen, and in melee combat, Devils are very weak.
They'll be summoned on the first turn, and 2 will reach, all except the skeletons.
As for Order, to make Titans and Hobbits strong, you need to cast Accuracy on them; otherwise, they deal little damage.
If we're talking about the angels that fly in, then it's normal.
And Order's mages are generally useless; they're only good for curses and poisons. There's nothing to be afraid of.
That's debatable, in my opinion.
Equilibrium is a large mod that changes more than two expansions combined and strengthens not only Life. Calling it a regular mod is incorrect, IMO.
You can call it an UNusual mod; it's really a matter of opinion. But it's still a mod. And at the very least, if any data from the mod is presented that differs from the original, it needs to be verified and specified to avoid confusion.

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