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#179
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If the faction needs "class"-ified mercenaries, they should distribute the recruits according to their preferred roles. But on the other hand, nothing prevents them from simply creating a random obstacle course and letting whoever succeeds win.
This is what really worries me about having a non-combat character... But on the other hand, I'll die faster -> I'll create a new one faster + I won't have time to get attached.
 

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