Wisdom
+3% to experience gained.
+0.5% to elemental resistance.
Revan said he threw away the setting, but he has the most detailed system of all... Talent can't be wasted.
At first glance, the set of characteristics proposed by Arandor appeals to me much more than Ment's.
The separation of evasion is even worse in my opinion. Dexterous characters who dodge a million dagger attacks per minute, but freeze when they see a flying arrow...
My idea is that all stats are useful to some extent for everyone, the question is only in what proportion they will be better.
And it should be noted that all these stats are not directly increased, only through skills and level-ups.
LUL
By the way, concentration is also critical hits, because accuracy increases the minimum damage (reduces the spread, in contrast to evasion, which reduces it). The occurrence of maximum damage is also taken into account and may also give bonuses.