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Balanced Units - A minimal balance mod for units

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#54
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Because even 100% chance to trigger is enough, with these numbers, the ability doesn't significantly lag behind the regular attack, and the alternate form has better stats (initiative).

Added after 20 hours and 12 minutes
For now, the candidates for transferring to the real list of changes are:

3 = Adepts, Seraphs
2 = Ghost Dragons, Crystal Dragons, Red Dragons, Cerberuses, Wyverns (without regeneration), Goblins
1 = Skeletons, Banshees, Minotaurs, Hydras (without regeneration), Griffins, Cyclops, Golems, Titans

Controversial:
Liches, Bears, Jarls, Imps, Pits

Negative:
Druids

Based on the changes already made, it's possible that Nightmares are still not balanced. There are 3 options:
1) Leave Nightmares as they are (aura of 7)
2) Weaken the alternate form Nightmares again (aura to 5, or damage to 8-16, like the regular form)
3) Strengthen the regular form Nightmares (damage like the alternate form, 10-17)
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат