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Balanced Units - A minimal balance mod for units

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#39
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Why would the Night Lords need ranged attacks when another tier already has them? This is clearly not a minimal change for balancing, but rather a creative one. Regarding the Shadow Lords, a possible option would be to increase their damage from 17-27 to 20-30 instead of increasing their initiative from 10 to 11, in order to maintain the initiative difference from the Alt faction. But this needs to be tested. As for the Sylvan Archers, I'm now leaning more towards a damage of 6-6 instead of 5-7, as this is more thematic for them.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат