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Balanced Units - A minimal balance mod for units

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Without agility, Alts are unlikely to be picked. Counterattack is weaker, and I'm not sure it will be competitive.
With agility, Alts are overpowered and will always be picked, at least for breaking through defenses. Moreover, the bonus damage will no longer play a significant role. For example, you can look at Dancing with the Wind: no one ever picks Death Wish, even though it's an AoE skill.
Although, I recalculated, and it's possible that exactly 100% bonus damage will be enough to make it competitive with the current setup. Without Counterattack/Agility. It's worth trying to avoid creating new abilities/stats.
That would be great.
 

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