GetSavedCombatArmyHero()
GetSavedCombatArmyCreaturesCount()
GetSavedCombatArmyCreatureInfo()
Example:
COMBAT_WINNER = 1;
COMBAT_LOSER = 0;
Trigger(COMBAT_RESULTS_TRIGGER, 'CombatResult');
function CombatResult(id)
local n_stacks, creature, count, died;
-- analysis of the losing side
n_stacks = GetSavedCombatArmyCreaturesCount(id, COMBAT_LOSER);
for i = 0,(n_stacks-1) do
creature, count, died = GetSavedCombatArmyCreatureInfo(id, COMBAT_LOSER, i);
end
-- analysis of the winning side
n_stacks = GetSavedCombatArmyCreaturesCount(id, COMBAT_WINNER);
for i = 0,(n_stacks-1) do
creature, count, died = GetSavedCombatArmyCreatureInfo(id, COMBAT_WINNER, i);
end
end