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The Lich ages with every attack, including ranged attacks.
The usefulness of the Assassin is debatable – you can cast a mass spell for acceleration, and you can only run away from slow units. For a mage, an earlier turn? For a class that has combat skills, it's not very useful.
In Equilibrium, the Ninja is a hero-beholder – what could be better?
I'm talking about the classic game. In Equilibrium, there are more interesting bonuses, but there is no fundamental difference from the classic game.
Regarding the Assassin, for whom I voted, I gave a detailed explanation in my previous post. He doesn't need to fight on the battlefield – he needs to survive.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html