without control, it became depressing.
gg, thanks for the game.
The beginning was difficult, even very difficult, despite Mullich and the fact that there were 3 castles. As a result, the first castle, a level 3 one, fell on turn 124, and the autobattle persistently told me that I was going in the wrong direction. It became easier later, and by turn 131, I built a GM5 where I didn't get anything worthwhile. On turns 132 and 133, I took +4 and +5 all. On turn 135, I took Utopia with a Quest Artifact. Mullich was leveling up like a god, offense, wisdom, water, ballistics, and then he learned earth. At the same time, Luna was leveling up, learning earth, and with advanced wisdom, she took the Earth Box on turn 137. On turn 137, my own (damn) divine move happened. Either I was tired of the game, or I'm just clumsy, but after giving Mullich the Earth Scroll, I, of course, didn't look at it and exposed Mullich to a grayed-out gargoyle with +2 speed and gloves for offense. The opponent didn't make me wait long and, with a bird, ordered us to swim to the Temple of Valhalla. Well, I thought, I ruined the game for no reason. But I thought, this way, control won't work, but we have a full army with Luna, so let's fight. And then, as if nothing had happened, apparently, after all my unsuccessful taunts in the tournament with the random hero generator, Mullich comes to the tavern first on turn 141, and with companions. I was like O_O, I was stunned, and I took the table back, not rushing like an idiot under attack. Marat decides to surrender on his turn, although he deserved the victory in this game much more, as he almost won the game from a much worse situation.
Thank you for the game