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Creating a FизМиГ for HoMM IV.

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#3
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what's not clear? PhysMiG is a very good manual for the third game. It contains almost all the necessary information: heroes, magic, creatures, objects, damage calculation, turn management, etc.
I suggest that all fans of the fourth game start creating a PhysMiG based on the one created by the respected AmberSoler. I ask everyone who has any information to share it.
There is a lot of information on the Google forum, and if something is missing, you can ask Iron Axe.

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