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You mentioned the positive aspects of the fourth installment. But you didn't touch upon the core issue. The very concept of the game has changed. Everything you mentioned above is a logical development, and I must say, a rather pleasant one. The problem is that they changed the concept. Now, the Heroes series survives only thanks to its fans. This must be acknowledged. It has no future. Now is the time for other games. Faster ones... More dynamic ones... And NWC changed the concept in the fourth installment, thereby betraying the fans. My friends, rock is dying. New games are now made for commercial reasons. Heroes are also dying. There will be almost no new players, if there are any at all. They shouldn't have alienated the old audience. They should have made the same game. Yes, it would have been bad, but it was the only chance to save the series. The fifth installment saved Heroes, but it ruined the series...
No, the series has occupied a good niche, and it will never be without new players. Maybe in the third, and especially the fourth, only fans will play, but the fifth has a chance to revive the entire series. And I don't agree that now is the time for dynamic games; there are still people who love games like Heroes (Disciples, Civilization). Another problem is the flood of consoles on the Russian market; this could really kill Heroes. But even if Heroes dies, there will be Disciples or some other TPS. A niche will never remain empty