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Jubi-JubyStatistics
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Posts:625
#280
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Wicc
The question was asked there, not a suggestion made.
Which templates should be fixed? How exactly should they be fixed?
I don't have extensive experience with all the templates. I can only provide specific feedback on 6lm10a. I agree with the need for two mandatory starting paths with respawn points for players and AI opponents. From the main junction (21, 22, 24, 25), for example, there should always be three paths leading to the 3k and 6k AI opponents, and one path to the corner (7, 8, 15, 16). And in its own junction (9, 10, 13, 14), there should be easy paths to the orange and purple AI opponents (22, 24), but never generate paths to the super-junction. It is also very important to never generate paths to the central zone (23) and within it. This is my specific suggestion for a specific template! What does the community think about this?