Because, last turn he was standing near the mine and had a whole turn to think and decide. He could have taken that low-level hero through the sands to capture the town and play more safely, or with his main. Break through my GO. But in reality, it turned out that he was checking a hero near the GO for the main, which turned out not to be the case, so as to attack if it were, and according to his logic, covering what he was thinking. But as Dima Surmay said, the risk was not justified, it's all different. I don't understand you, Bishop, let's all enter another zone just like the center (what do we have there a bit further in the center — is the main lying or standing, or not the main). And we'll run around making plans.:smile20:
I repeat — I SAW all your heroes!
I DID NOT HAVE to run through the sands to that town, where everything might be eaten, when I could run along the roads
the plans and setup on the previous turn were to take the Dragon Utopia at home, eat the center as much as money and timer would allow, and break through with Gosha to the snow respawn
your heroes had already left the GO, I KNEW that, and I sent the lvl 20 low-level hero to scout the terrain and if the main showed up, then cover it, rather than fall for low-level heroes
I didn't even suspect that there could be no GO there, precisely because of the road junction configuration that was burned in by watch replays — I understood it was bugged, but specifically as 2 exits to the center, not 1 dead-end exit + a bugged passage
so thinking for the opponent is good, especially since you already thought for him during the game — you won't deny that you EXPECTED this mistake from me, knowing in advance that I could make it ;)
nevertheless, I won't ask for a review of the result
thank you to everyone who stood up for me, but this will only highlight the imperfection of the current rules
and the real satisfaction for me will be an amendment to the rules to avoid a repetition of such misunderstandings)))