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= Small mods that change the visuals =

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Dyrman
The ability to generate gold was somewhat justified for Peasants. Here, it doesn't really make sense.
I remember a similar mod: when the visuals were changed from Undead to Death Knights, but the stats remained the same. :smile48:
If it's a different creature, then it's better to have different abilities.

There's also a mod for Gargoyles where they remain Gargoyles, only their appearance has changed, so there's no point in changing their stats.
If only the appearance of the Peasants was changed, then yes, that would be good. But if it's a new creature, then it should have new stats.
I disagree; the Peasants' ability is called "Tax Collector." These new guys are also quite capable of paying taxes, or - collecting them.

Since the mod only replaces the visuals, the stats and abilities of the creatures should not be changed. However, in an alternative version, if these same creatures are attached to an NCF (New Creature File), then both the stats and abilities can be reconsidered.

I can definitely say for myself that:
1) I'm not a fan of "puzans" (referring to the visual style of the creatures).
2) I would like a mod to change the visuals of the "puzans," but not everything else (the names are not important)
Разработчик Heroes 5.5 WarGame Edition.
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