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TOURNAMENT TROUBLES!

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#108
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Kamikaze;93873
Time is running out, there are less than four days left. And the result needs to be improved! :smile25:
I didn't have time for this round. I haven't even started yet, but if I manage to complete it, even just for the sake of it, I'll send it in. I also missed the discussion about the analysis of the second round.
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VDV wrote:
...we hire a Nomad (5), and visit the water source again, almost maxing out Sylvia's stats!
Next, we do the most important thing in the game!
WE DISBAND THE PEASANTS AND SWAP THE NOMADS AND DRAGONFLIES! I.E., IT IS NECESSARY THAT THE NOMAD STANDS TO THE LEFT OF THE DRAGONFLY IN THE HERO'S SLOTS, THAT'S THE TRICK!
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I didn't know about this trick, but I still managed to reach the dungeon. But for this, I had to defeat ALL the Pikemen and not take any prisoners. As a result, I didn't have enough money to open the gates, although I collected all the money on the map and exchanged all the troops I had, and I also had enough turns. Now I'll know :)

Added 8 minutes ago
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AmberSoler wrote:
If there is at least one foreign unit in the army, there will definitely be a penalty. This is an internal rule of the game.
However, one trick has been noticed - it turns out that there is a way to carry neutral troops (Nomad, Mummy, Hobbit, Wizard, etc.) with you in such a way that they will not "attract" the penalty. To do this, the neutrals must be placed to the left of the units for which the terrain is native. This is not a documented point, but it always works.
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Carrying an army without a penalty across rough terrain means it's a feature, not a bug, although you say that THIS contradicts the internal rules of the game itself. However, the disappearance of upgraded neutrals after a preliminary attack on a mixed army is, in your opinion, a bug, not a feature :) Well, you really need to learn some logic from AmberSoler :) Well, I don't care - the main thing is that what is allowed and what is prohibited is clearly stated for everyone, and this will have to be taken into account :)

Added 25 minutes ago
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Kyle wrote:
We have a tournament in Heroes 3, so there is no need to bring Heroes 4 into this.
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In general, I don't see much difference between the Heroes games in versions 1, 2, 3, 4, 5. The essence is the same. It's just that with a mixed army in the third game, we lose one of the tactics for destroying it. But we can live with it :)

Added 7 minutes ago
AmberSoler;92394
Be careful with your words... ;) Physically, it's very easy to do... But it's forbidden because it's considered a bug. If the map author wants the established quest to be completed first, and then the city visited, then that's how it should be done... And if you managed to bypass the task set by the map author, it's not because it was intended, but because the editor creators did not foresee how to protect against this... :)
The player cannot know what the map creator was thinking. Maybe he created a lot of complex quests, but at the same time gave you wings, or assumed that they could be bought somewhere. So that the player has the opportunity to find alternative solutions - either to complete the quests, or to get wings and bypass the quests. What guarantee is there that the map author didn't intend it that way. And with all sorts of prohibitions, you may be distorting the authors' ideas yourself :)