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I apologize for my blasphemous words, but I really enjoyed the seventh installment of Heroes (patch 2.1). I barely played the fifth one, so I started to suspect – if everyone loves the fifth one and criticizes the seventh, maybe I'm missing something important?
Share your impressions of the gameplay, what makes the fifth one so good that it's worth ignoring the new installment and playing a product from 10 years ago?
In the seventh game, I was impressed by the gameplay because each race has its own branch of abilities in the skill wheel. This provides great tactical diversity, and the game doesn't get boring. Some say that the seventh game has few abilities for units, but I didn't notice that. It's just that most of the abilities are not active, but passive, and each unit has these passive abilities, from one to five at once. This also provides a lot of room for maneuvers and makes the gameplay interesting.
The only thing I noticed that makes the seventh game less interesting than the fifth is the lack of alternative upgrades – again, this would add more diversity. Share your experience; I'm very interested in hearing the opinions of fans of the fifth installment. And also of the seventh, if there are any. After all, the seventh installment can be loved for its graphics, full 3D (how beautifully the maps are made there!), and the built-in encyclopedia. I don't want to lose all of this and go back to the old installment, but if the gameplay in the fifth is much more diverse, then, alas, I will have to