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Water and Fire

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#4
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Bravo1853
I have a few comments about the map:

Firstly, there's an unusable dolmen near the Castle. And here I have a question for the map author. What if there are guard towers at the lumber mill and the mine, or even worse, at both, and you're playing as Demons? How will you handle this situation? Especially considering it's a difficult hero.

Secondly, there are level 3 creatures at the crystals, while the other locations have level 4 creatures. Also, the 4th location (grass) has one more artifact of the Relic category, which also disrupts the balance. Furthermore, considering that one is guarded by 200 peasants and 50 wolves, which can be cleared out in the first week. Also, the 4th player has an extra dwelling with peasants, which the Necromancer will successfully convert into skeletons, resulting in even more units.

Also, "Monster Any" is a very controversial type of random monster in Multiplayer, as one player might get peasants, while another gets Titans, creating a huge imbalance.

I would suggest improving the map, adding more objects.

I'll play the map later and give you more feedback. Right now, I just quickly went through it in the editor and wrote down some minor inaccuracies that I noticed.
The map is a bit rough because it's one of my first maps. I still don't have much experience with the editor