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PlayDialogScene -- function to launch the video. After completing the task, set a trigger: Trigger(OBJECTIVE_STATE_CHANGE_TRIGGER,... In general, it's not difficult; it's largely similar to the region-based method from the neighboring topic.
How do I insert my own voiceover? I have the necessary format, but I can't insert it into the dialog scene. Thank you in advance!
You need to export the sound as a resource into the game. And in the video, insert this sound (or sounds). In general, it's not a trivial task; you can get a partial understanding of it here: http://psatkha.narod.ru/tutorial_ru.html. I'm not sure if it's worth the effort; it's practically impossible to adequately voice over videos at home, and then you have to struggle and learn how to insert them.