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#9
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Noom
The auction format was simple, but in the end, we got two overly long questions that bored the audience to sleep.
This isn't a problem with the questions themselves. It's more of a shortcoming on my part. And I'm taking all of this into account when preparing the next program. Because Minsk, where Mee managed to forget the save file for the Heroes competition, was a complete failure. And I was once again convinced that if you don't do it yourself, no one will. At the same time, the save file wasn't shown to me in advance. And I repeatedly asked them to send the save file for review and to measure the timing. Everything was fine, they said... We'll do everything perfectly, they said... At the same time, I always duplicate all my materials – on a flash drive, on an external hard drive, and in my email. As a result, Mee didn't have the save file for Minsk with him – and this, damn it, was only discovered when it was time to seat the participants at the laptops: they only found the Odessa version, which couldn't be used because it lacked an entertainment program.
Last year, it was less drawn out. This year, it was supposed to be even more dynamic. The Heroes competition was part of the gaming program with a strict time limit. The script for this year was timed precisely with the understanding that the audience wouldn't be able to stay engaged for more than an hour or an hour and a half. It was during the stage of refining the details, props, and timing of the main script that I was forced to start working on it again and switch to a Brain-Ring format.

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