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1) How strong are Humans? Can they compete with Necromancers and Orcs?
2) What are the best and worst opponents for Humans?
Inferno, it can be really difficult against this Castle. Knights have little mana, and if Imps steal it right away, it's very difficult for a Knight to stand against Darkness, and even an army of Demons with reinforcements. It becomes possible to take out the Paladins, and essentially there's no one left to fight Darkness. And removing enchantments from Adepts is not a guaranteed solution and may not help in battle. In RTA, this matchup was considered the most unequal, and Humans are given the biggest bonuses there, including 4 free knowledge points.
Mages, but only in the late game, with strong mini-units. Although it's difficult for almost everyone against such Mages.
Necromancers, but again, it depends on the situation. If there aren't a lot of undead units that can be converted from other Castles, then it's still possible to win, but if the Necromancer has a lot of Castles for this, then it's a problem, it's hard to fight this cheat. In general, this converter should have been limited somehow, as was done with retraining in Humans.
It will probably be easier against the other races, but again, it all depends on many conditions.
Against Elven Archers, it's good that Humans aren't particularly afraid of ranged attacks. There are armored units, and mass evasion can be countered.
They also fight well against Dark Elves, especially in the late game.
Against Orcs, there's Darkness in the home Castle, so it's also good.
It's roughly an even match against Dwarves.
In general, you can lose or win against any race, if you want to.
3) Do Humans need logistics? (considering "Huge" and "Enormous" maps)
4) Describe the tactics against Necromancers. (considering "Huge" and "Enormous" maps)
5) Describe the tactics against Dwarves. (considering "Huge" and "Enormous" maps)
6) Is it really possible to defeat a Necromancer on an "Enormous" map 1 on 1?
7) Is it worth developing Machine Management? (considering "Huge" and "Enormous" maps)
8) Is it possible to rely on converting Monks into Knights, in a game against a Necromancer, and win? (considering "Huge" and "Enormous" maps)
Don't underestimate Dungeon either. At least with Demons, Dungeon can compete on equal terms, and even have an advantage.
However, you can also fight in the league in the late game if you get about 200% additional elemental damage, then Chaos and units will deal noticeable damage to opposite elements.