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#3515
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/ It's clearly about countering each enemy's abilities on the battlefield. And then – accuracy versus agility. Or you're right, and this is about the difficulty level of invisibility, but then it's strange that agility isn't used at all. And, by the way, there's nothing beyond a certain limit in any case; it seems to imply that there can be a very large number of enemies, and a throw against each one. /
 

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