Skip to content

NHF – new heroes for Heroes V 3.1.

#2709
Auto-translated
Dyrman
For me, heroes are the same when they have the same specialization (secondarily: skills and abilities), and how they look externally doesn't really matter; the main thing is that they resemble their faction, are noticeable on the map, and move quickly.
But that's just my opinion. There are other participants in the project who may have different views.

I agree, there are as many opinions as there are people, but I wanted to talk about this infamous "re-skinning." As far as I know, it's impossible to create conceptually new heroes here (in Heroes 5). I'm working on Warcraft 3 modeling (it's fundamentally different), but I wanted to point out that even the developers themselves weren't ashamed to use this very "re-skinning" for their heroes (Shadia sends her regards) because if you unfold her texture, you can see the familiar Dusk Witch, and even a novice in Heroes 5 like me could put it on the same witch with simple manipulations in Photoshop in 15 minutes. So why not do the same? Sure, the hero will "resemble" the unit, but that doesn't mean he won't be different. You can create a truly unique hero (considering one hero per patch, 1-2 months). I see that you are creating heroes, making icons for them, and giving them unique abilities (you're doing great in this), but they are all clones, like carbon copies. Doesn't a hero deserve his own model? After all, it's a hero, not a cloned "[censored]" on a dead horse where it's unclear whether it's a man or a woman. Take the Swamp Witch, recolor her, and remove the rudimentary spikes and needles – that would be a "re-skin," but no one has forbidden you to work on her geometry? Put her on a mount, and, in the end, surpass yourself and create a decent animation of shooting from a bow; I think you are capable of that. Then the project will truly be unique and will have no analogues. This also applies to heroes of other factions; there is plenty of room for imagination; it just takes the desire to create magnificent models.

Statistics

Welcome our newest member: leyu