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bolotnik

Thank you for the comments, but I'll still try to respond a bit to your reply.
I've never written a reply to a reply to a reply, but I'll try:D
bolotnik
1. I believe I'm writing objectively, with a touch of subjectivity.
This is a subjective opinion:smile02:
bolotnik
2. AI cheating is very rare, but it does happen, so it's not a fact that it happens to everyone and often, it could be due to the game version, or something else unknown, it's like the search for life on Mars - science doesn't know for sure.
This is an objective opinion:rolleyes: :)
bolotnik
...it would be logical to run with one hero and without Necropolises, ... to close off the space, if we had enemies that run through it, i.e., an additional challenge for the player when interacting with the AI - not seeing what the AI is doing, where and when it will attack.
I fully support this, and that's what I was aiming for. But for various reasons, I think it didn't turn out well.
bolotnik
Thank you for responding, and please be more tolerant of criticism...
Tolerance for criticism and deliberately false distortion of facts in a review are two different things. When it's said that something supposedly isn't there, that's, let's say, a mild way of putting it, "not true." And that's all I'm talking about. I have always treated and continue to treat criticism with great respect. In the specific situation described earlier, there is a battle using spellbooks. They can be used. You claim the opposite:
bolotnik
no spells are used in the first week... What's the point of giving out spellbooks?
You may not have used them, but others may want to, and the spellbooks will help them, as they simply add a choice of spells.
bolotnik
At the beginning, we already have a good army, but we need to capture a Rampart, which is guarded by a Blue Dragon and 2 Mages. To do this more optimally and better, I advise you not to attack the city immediately, but to give the guard of the passage spellbooks of magic and earth, free a hero with troops in the dungeon, combine everything into one army, have the main hero attack the city, and have the freed hero scout.
If you give the spellbooks to the guard of the passage, combine the troops, and attack the Castle, that's just a different scenario for the first few days. And no one is saying that you can't do it that way, but when you write a review, you give the impression that that's the only way to do it. But as I wrote earlier, it's very difficult to level the playing field for players who don't figure out this method, and immediately go into battle for the Castle where the spellbooks will be useful, with those who will do it your way. That's what I was talking about when I said balance for everyone. :smile44:
And here, it's precisely not objective to give advice on what will be more optimal and better, because everyone decides that for themselves. :smile26:
bolotnik
Balance for me is always associated with the internal balance of the game.
This is a very vague concept. And we start an endless discussion about balance. :smile11:
I agree that each author creates balance based on their own understanding of it. And even achieving this "own" balance is not easy at all. You can describe ways to achieve the goal, agree or disagree with the author's choice in the quest, but in the review, the "writer" still relies on their own understanding of balance. Therefore, to write an objective review of any map is sometimes an impossible task, more difficult than many, although it seems very simple at first glance. That's why I think writing reviews is much more difficult than creating a map.
I'm all for any feedback.:smile54: Write.:smile13: Thank you.

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