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#41
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The battle ends only when there are no hydras left, neither summoned nor regular ones.
That is, if an error occurs somewhere, the battle will never end...
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Why are you checking for hydra deaths during movement (DefenderCreatureMove) and not during the actual death (DefenderCreatureDeath)? This isn't a complaint, but just a question: why? Is it definitely impossible to do it differently?
 

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