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I place a hero, enter EnableHeroAI and MoveHero, in MoveHero I set the coordinates, and the only path to them leads through a hostile (empty) garrison, and... the hero stays put. If I set the coordinates in front of the garrison, he walks there perfectly. He also attacks the garrison without any problems, but he doesn't want to simply pass through it. Can you tell me what the problem is?
Or you can also include MakeHeroInteractWithObject in this sequence for aesthetics (I assume that if there is someone in the garrison, the script will only become more stable because of this).