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RTF is a global modification that replaces all towns in the game.
The fact that different things work differently at different stages of the game is not a balance issue, but rather a fundamental foundation of the strategy. However, if a map is designed in the spirit of "defeat a million dragons" (the main guard, the purpose of which is unclear to me), then the subordinate will control the situation no matter where he is placed (blindness and berserk are, by the way, left in the same school, which is an imbalance from this point of view).
But okay, the idea is clear. Ment
Isn't that a bad thing... Your mod also broke a lot of "old, established" things ;)
Yes, but I don't have a single unjustified change in the spirit of "change for the sake of change." That is, I am aware that changes are the price that must be paid for specific gameplay improvements. But here, questions arose as to why a number of such controversial changes were made.
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат