Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
1) The fifth mission of the second campaign in the original Heroes of Might and Magic doesn't work as intended. In the original game, when exploring the map, the fog of war didn't automatically dissipate as Agrael moved on the ship. In your version, it does dissipate automatically, so you can sail straight to Tier and the mission becomes much easier.
2) The Fortress on the hill doesn't require any money to upgrade creatures. Is this intentional?