Skip to content

Epic War Age (EWA) - Adapted Mod Collection

#133
Auto-translated
Another suggestion – for example, in my case, no game runs properly until you place a patched d3d9.dll file in the bin folder. Without it, the textures in the game are blurry. When launching the mod, it deletes this file, so the game doesn't run properly. The problem is solved by setting the "Read-only" attribute on the patched file. Could you include this file in the build from the start?