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ASW – Alternative hero leveling.

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#184
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Dyrman
Why was what was written repeated?
Because you phrased it in such a way that it was unclear. Therefore, I clarified it just in case.
Previously, any aesthetic connection was rejected, but now it's "yes."
If this connection improves gameplay or balance, then why not? But if the connection is just for the sake of connection, then I am against any justification for it. :)
For example, firearms in the machinery branch in the catapult tree. After the sulfur rain, there is an association by name/out-of-game meaning (the technology of fire projectiles), in addition, the branch itself is not called a catapult, but artillery. But the meaning of this transfer is not at all that, from an associative point of view, firearms look good there, but that it is optimal in terms of gameplay, and at the same time, it can be logically connected.

But when I see the same firearms in attack or chaos, a connection can be invented there, but such a position is not justified by gameplay in any way, on the contrary - it harms.
Разработчик Heroes 5.5 WarGame Edition.
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Автор Асимметричных шахмат