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TOURNAMENT TROUBLES!

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Kamikaze;87067
How does this even save time? ArtMoney works with values, with numbers, with digits. It doesn't automate cyclical processes; it makes changes to the structure!!!
What structure are you talking about? The input is a ballista and a sniper. The output is the same as after using the vbn automation tool. What's your problem with numbers and digits?

Added 16 minutes later
VDV_forever;87129
Before long battles, and also after them, regardless of the day of the week or the month, make 2 saves, one immediately before the battle, and the second immediately after it ends! RENAMING THE ORIGINAL SAVES MADE IN SUCH BATTLES IS PROHIBITED! If a player cannot provide 2 such saves upon request from the organizer, or they are not original, then the player will be declared a cheater and will be permanently excluded from participating in tournaments.
I don't understand anything :) How will you know who renamed the saves and who didn't? Another absolute prohibition? What do you mean by ORIGINAL saves? An experiment was conducted in the 4th game with Gorbik on the portal - he was sent about 6 saves, three of which were clean, and three were modified by one hacker, another with ArtMoney, and the third with a CHEAT CODE. He was asked to point to the clean ones - it was a complete failure :) Even with a cheat code in the fourth game, they won't catch you. They only catch you based on descriptions of the gameplay and battle tactics!
PS. VDV! Hexedit is an even more cheating program than ArtMoney. And there are even better ones, but I don't know them. Okay, there are rules about having two saves - BEFORE and AFTER the battle - we will follow them!

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