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#25
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I have added a chess timer to the regulation for Yolka and x3dm1, since the timer is not specified in the HeroesWorld rules.

I also recommend familiarizing yourself with the features of the presented templates.
In particular, the "2sm4d" template has some differences compared to the most commonly played small template.
On "Yolka", there is no restart upon encounter.

There was also a question regarding the application of the "battle mages" option in HotA. At the moment, the HeroesWorld rules provide for such an option only for Soda, which calls into question the use of HotA as an alternative version in the tournament.
FireToSky
It should be banned in the case where both players are ready to play with the rebuild. In the standard version, Barbarian battle mages introduce more imbalance, particularly Vey...and Dessa.

On all templates in the tournament, the checkbox for Mage Guild rebuild will be mandatory. Except for skirmish M 200, because on M 200 templates this checkbox is not set =).

Also, regarding the rebuild for those who have not tested it:
You can rebuild a guild level after completely building the Mage Guild, and you can choose which specific level to rebuild. You can rebuild only 1 level per turn.
To rebuild, you need to press Shift+click on the Mage Guild and then select which level to rebuild.

The question regarding the Library remains open; consultation with Wizard is needed on how it works with the rebuild. Because, as far as I understand, currently in a Mage Guild with a Library, duplicate spells may appear.
Possibly closer to the middle of registration, I will hold a vote after consulting with Wizard.

As for battle mages, they are indeed imbalanced, but I see no reason to ban their use.

UTC+03:00, icq 593626431

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