Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
In general, given the large number of different duchies, there is nothing preventing them from coexisting in different ways. Moreover, it seems that one or two of these duchies, with a more tolerant attitude towards "foreigners," actually exist.
To play Heroes, you don't necessarily have to delve into the history of Ashan, especially that version that was used for parts 6 and 7. Humans can officially believe in anything and strive for anything; this does not negate the dark side of their nature. To better understand the Light, you must also understand the Darkness. Light spells remove opposite Darkness spells, and removing spells in general removes almost any Darkness. How can one achieve such effectiveness without understanding Darkness? Of course, this argument does not require always studying Darkness along with Light in all guilds of other races, but it at least explains this seemingly contradictory combination in humans.
By the way, was the idea of "light" blinding also taken from parts 6 and 7?
Разработчик Heroes 5.5 WarGame Edition. Сайт проекта - пока неактивен Автор Асимметричных шахмат