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Percentages

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#66
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I believe that we should take percentages less seriously, respect the GM's work, and be able to adapt to any situation. If a GM creates a game with percentages, that's fine, we'll play with percentages. If you lose because of the percentages, it's unfortunate, but it happens; there's nothing you can do about it. After all, we're not playing a game about cows.
That's true.
In reality, games with strict percentages haven't been held recently either. In Arandor's case, it's not overly pronounced, for example, in his latest game. So, these arguments can be seen as more abstract.
 

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