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Roma had his last turn, and I had 2 or 3. My Necropolis faction was doing well, I had a good income, and I built a stable, so I started playing. On my first turn, I took the secondary tower and found a resource there. Vocal received weapons and wisdom. I placed horses in the citadel and targeted the resource.
On turn 121, I took 3 angels and went to the treasure. The treasure was quiet, I found a hat with +5 and fought off a Necropolis hero for 12 phoenixes with a gold source, losing an angel. I turned to another secondary tower, an Inferno, and along the way, I also took a resource level 3. At home, I built a guild hall level 4 with an animate, teleport, and town portal. I replenished my mana, jumped to the second treasure on the stones - there was a helmet for the entire 5th level and a couple of boxes with troops - 15 phoenixes and 16 greater elementals.
I decided to attack, replenished my mana again, and ran to the main gate. On the same turn, Mephisto broke through the main gate with 50+ minotaurs, but didn't reach me. I attacked myself:
Vocal 6 11 12 (100) - 5 angels, 14 phoenixes, 800 gold, 12+1+1+1 greater elementals
Mephisto 5 10 9 (76) - 4 angels, 5 griffins, 30+ archers, 38 harpies, 8 swordsmen, 17+1 cerberi
I immediately used implosion on the angels, and I got the first turn. In response, antimagic was cast on the harpies. On the second round, I blinked the skeletons, and minus 20+ harpies. I received implosion on the gold, we fought a little more, and I retreated from Mephisto.
Then I took the main and secondary towns of my opponent, ran around his upgrade locations a bit, and targeted the treasure in the grass. The next turn, he surrendered.
Thank you for the game.