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One for all and all for one 4

#743
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=Stinger=
Game of the first round.

Maretti did not take a restart when I got Mullich, which was already tense in itself, but the start was promising - Valeska, built archers, +1 speed, an external dwelling of angels at the respawn (though guarded by 18 Efreeti), opponent - Dungeon. Everything seemed fine, except there was a big downside - there was no money at all.
In week 1, I only managed to build Griffins in the Fortress, took the Dungeon opponent, broke through the passage to the center, and captured the central village. Found a Griffin Conservatory near it.

At the start of week 2, I break the Efreeti, take the external dwelling of angels, build portals in the village and at the opponent's, and run to take the Griffin Conservatory, which turned out to be the minimal one. Then I exit into the central adjacent zone on 124, and on the way I dropped by the opponent Maretti's respawn. That's when Ivor appeared, having come out of the respawn fully equipped - he has angels and Wyverns, his own full buyout, and parameters much higher than mine. I only have 4 angels + Marksmen and 4 Wyverns.
I had to abandon this adjacent zone, which had a Dragon Utopia, a Conservatory, 3-4 Dragon Fly Hives, and a few Pandora's Boxes.

I started total scouting - ran chains through all zones, broke through the guard of the central super treasure zone, launched a chain into 2 corner villages. Monere arrived - started leveling him, since Mullich didn't get Logistics.
Discovered 2 Dragon Utopias in the super treasure zone, a Dragon Utopia in a dead-end village (which turned out to be the maximum one and couldn't be taken at that moment). The second village was blocked - Monere couldn't break through with 3 angels, so I had to turn around and take 2 Dragon Utopias in the super treasure zone on the lava.
The Dragon Utopias gave some parameters and money. During this time, Maretti fully cleared the adjacent zone, gathered the Dragon Fly Hives, the Conservatory, and the Dragon Utopia, and didn't force the issue (which, in my opinion, was a mistake), but instead went on the offensive toward the opponents.

As a result, from week 4, Maretti captures 2 more Ramparts, fattening up somewhere, while I took the maximum Dragon Utopia, which gave no control, and got duplicate artifacts. Valeska with 3 angels reached the Castle opponent's zone and sat there. Mullich broke through the block to the second corner village (Tower), Monere bought himself out there and ran off to scout.
Found 2 Dragon Utopias there, one of which had a KV. Later in the same zone, 2 more Dragon Utopias were found, though not soon after; also took a Dragon Utopia with a Cap in another zone.
Monere and Mullich have 2 Dimension Doors, I gave a scout hero an angel each and gathered resources for Archangels. In the 4th Castle they gave Town Portal, and things got really good. Took back Maretti's Ramparts and thought it was in the bag. But Maretti also found full control, recaptured the castles at the start of the week and went on the attack himself.
I upgraded the Archers and prepared for defense, but I seriously messed up once, not calculating the movement points for the return after I took his swamp village. Good thing I placed a scout hero on top, and Maretti was 1 tile short of being able to attack. In my joy that he couldn't reach me, I didn't even think about the possibility of winning - checking Ivor with a scout hero on an Archer, then Armageddon with Mullich (who had learned all the fire spells) and finishing off with Monere. I fled from that village - only my heels were flashing, especially since I found another Dragon Utopia (the ninth one). In the Dragon Utopia I got KS + KZ.
Ivor takes the swamp from me, and realizing I can't overpower 3 Ramps, I do a full buyout and attack, counting on the combo of Anti-Magic + Armageddon. I block the gate with Monks, cast Anti-Magic, and then 2 rounds of Armageddon.
Thanks for the game!

TFP.